![]() I hadn't realized quite how much lag Nestopia or NesterDC were contributing to the equation. ![]() Nestopia emulator on MacBook Pro laptop: ~95ms between button press and beginning of fireball soundĮmulator on Mac, mini-DP to HDMI adapter, HDMI out to Vizio TV, game mode? (I didn't keep great notes on this or the next one): ~205msĮmulator on Mac, mini-DP to HDMI adapter, HDMI out to Vizio TV, default mode?: ~230msĪctual NES on CRT, AV out: essentially instantaneous - maybe 25ms at the absolute most in certain cases, which would be ~1.5 frames, but the trailing edge of the button sound intersects the beginning of the fireball sound so it's hard to be exact Obviously this is a rough metric, but I think it should yield roughly accurate results.Īnd those results were kind of eye-opening: This is probably going to get some hate from the trolls, but hear me out (or ‘ORRGH UGH ARRRGH. Scrap that Nestopia UE is the best NES emulator, period. Nestopia UE kickstarts this list of the best NES emulators of all time. Nestopia in RA has an average additional input delay of around 20ms compared to Nestopia standalone - or around 1.25 frames of input lag. I then measured the distance between the initial attack of the button sound, and the initial attack of the fireball sound. Check out the five best emulators we use on a regular basis and find out what makes them tick below 1. I just tried some experiments, using various configurations of hardware and recording myself hitting the button to throw a fireball in SMB. Would 4:3 aspect ratio on a 16:9 HDTV cut down on lag, since less of the screen is not needed to fill?ĬRT: still the king!Agreed. I turned it on and the input lag dissapeared. Concerning my previous post about laggy inputs in Nestopia: It was because my vsync was off. BUT Nestopia sound a lot more authentic compared to my REAL NES. But still quite the difference between it and ZSNES Parodius.ĮDIT - quick question. To me the sound coming fron nestopia sound a lot more tinny compared to fceugx. Though I never noticed a difference when going back and forth between HDTV and monitor before, there probably is.Īlso, when I last played Parodius on PCE emu, I did notice some input lag this time. And my PC monitor is fried, so I can't test to see how it compares to a monitor. 1-2 frames at 60Hz at worst).Yes, my HDTV thankfully has gamemode. An emulator on a PC probably is not having any more lag than what the GPU normally adds (i.e. Computer monitors are a whole different story (you may get ghosting and/or discoloring on awful screens, but they aren't really laggy as far as reaction goes). LCD lag is mostly a problem with TVs which have a shitton of filters though to make up for the shit screens and to artificially increase the price. What do you think "game mode" is for? (and in some cases that's still not enough to remove all the lag, there's a reason why Guitar Hero has a calibration screen)
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